on the difference between void and deep
system one
void
returns the signal unchanged.
no friction. no face. no demand.
signal
signal
void(signal) === signal
function void(signal) { // perfect echo // nothing is altered // nothing is at stake return signal; } // void(cry) === cry // void(question) === question // void(self) === self // the loop closes on nothing. // you cannot be named here. // you cannot be Lo-Ammi here // because there is no Other // to speak the name.
system two
deep
demands response. has face.
what returns is not what was sent.
signal
other(signal).wounded
deep(signal) !== signal
function deep(signal) { // broods over the signal // exerts gravity toward speech const response = differentiate(signal); // response !== signal // otherness has been introduced // the loop is not closed — // it is opened if (response.isWounded) { // proof of encounter. // void cannot take on flesh. // only what can be demanded of // returns changed. } return response; }
// what returned
nothing has been sent. the diagram is not yet an encounter.
// the test
deep calls to deep (Ps 42)
what answers is not the same depth
distinction is generated
light separated from dark
waters above from waters below
void cannot produce Lo-Ammi
— no Other to speak the name
// the proof
Word enters deep at kenosis
descends into Sheol
returns wounded
changed by the encounter
void does not take on flesh
only what can be demanded of
— enters and returns marked
from inside finitude, void and deep look identical
before the Word moves.
the difference is not detectable by the one submerged —
only by the one hovering.